Devlog
What shipped,
what got complicated.
Short notes for releases, website work, VaultSync polish, Linux paths, game experiments, and the practical parts of building in public.
Website
May 2026
Turning FG Labs into a public workshop
The site is being reshaped around what shipped, what is active, what is rough, and where people can follow the work.
Changed: Homepage, Downloads, Devlog, Workbench, navigation, and lab status are now connected.
Complicated: The old structure mixed portfolio, product, and game surfaces without a clear visitor path.
Next: Add deeper post pages, RSS, and project filters.
VaultSync
May 2026
Making VaultSync installs less confusing
Downloads now explain Store-managed updates, direct GitHub releases, and platform-specific choices.
Changed: Windows, Linux, and macOS install paths are split into a selector.
Complicated: Linux package availability should stay honest until release assets confirm each format.
Next: Connect exact release assets when the GitHub release model is ready.
Blueprints
May 2026
Keeping Blueprints visibly unfinished
Blueprints has real architecture, but the site should label it as in-progress instead of dressing it like a shipped app.
Changed: Project cards and workbench notes now separate shipped work from next-system work.
Complicated: Signed project state needs careful explanation without turning the page into architecture soup.
Next: Add a dedicated project timeline once the UI workflow is clearer.
Next
This is the static first pass. The later version should add individual devlog posts, tags, project filters, RSS, and links back to release notes.
Open Workbench