Read the truck
Speed, gear, RPM, route, fuel economy, autonomy, air pressure, temperatures, wear and wheel contact. Metric and US units, bounded history and an inspector that labels missing SDK channels.
HaulSense · Linux / Proton · Public alpha
A small native companion that brings your truck into your hands. Real SCS telemetry drives a local cockpit, adaptive DualSense brakes, animated indicators and the little cues that make a long drive feel alive.
TRUCK TELEMETRY / CONTROLLER IMMERSION
The useful details
The tool stays quiet while cruising. Its feedback follows driving events, with restrained defaults and enough fine tuning to find your own balance.
Speed, gear, RPM, route, fuel economy, autonomy, air pressure, temperatures, wear and wheel contact. Metric and US units, bounded history and an inspector that labels missing SDK channels.
Progressive L2 brake resistance, short cues for gear shifts, road impacts, engine starts, retarder and trailer coupling. No permanent RPM or throttle buzz.
Two independent player LED pairs sweep outward for left and right indicators. Hazards sweep both; the center follows truck lights. A calibration setting swaps the sides.
One local loop
Fine tuning
Calm, Balanced and Immersive presets, individual rumble/road/brake/light sliders, optional reverse and wiper rhythms, gameplay acknowledgements and a master pause. Settings stay on your machine.
No Electron, runtime Node, external UI libraries, cloud account or telemetry upload. The cockpit is embedded into a native binary and uses your existing browser. CPU and memory measurements apply to the daemon; browser use is separate.
Unavailable channels stay unavailable. Wiper timing is a synthetic cue, brake texture does not claim ABS detection, and feedback uses compatible rumble rather than Sony audio haptics.
The SDK adapter, effects, sockets, settings and dashboard DOM have automated tests. Full real-driving qualification, rendered visual review and broad USB/Bluetooth firmware testing remain open before stable promotion.
Built in the open
Build instructions, migration notes, telemetry coverage, regression tests and remaining hardware gates live in the repository. Report a reproducible issue with your game, kernel, controller and connection type.